The DiD Factory

Thursday, September 13, 2007

Narbohring 1

Narbohring 1 was the Covenant. Here's the story in a nutshell:

PCs are nobodies from Turth. Included Tony's guy Mr. Bolar. Steve wanted to get on a boat and sail to this island in a lake, so on the spot I decided there were storms on the lake 11 months out of the year and no ships were sailing for the next 9 months.

Instead, you got on a caravan headed south, but it was jacked by orcs. Ended up in this town ruled by the Baron Aaron and Mr. Shellborne. (Forgot the Baron's last name.)

Did a few jobs for the Baron- first was to free up this tower controlling the mountain pass, taken over by a mage and his orc garrison.

(Shellbourne was the street Paul lived on. We played that first adventure at Paul's house... Paul, Justin, Marty, Ed, Steve, Steve, Tony, Mark, and Chris were the initial players. Justin got really baked and dropped out.)

Then, working with the Baron, you had to hunt a beast. Third was put down a village rebellion, either by killing everyone, talking them out of it, or siding with them against the Baron. (You did #2 I think.) Finally, the Baron set you up- you were supposed to protect his wife, but ended up assassinating her and her lover, and being chased out of town.

Jimmy Woo was captured and thrown in jail.

In revenge, you snuck back into the castle and killed the Baron and Shellbourne.

Heading west into the plains, Mr. Bolar got in a bar fight with the town hero (of Pestlesville, I think), a dwarf, and killed him. The whole town rioted, and Bolar and crew killed about 50 guys there in the village square.

At some point, you made it up to Mask, where you exchanged mages' bodies for gold to the 'Bone Trade', another random idea that at first I thought was kind of retarded and regretted having. Eventually, you met Garrison Bones- Bolar went on a little quest in Trent and became a vampire.

By this point, you guys were about 9th level. From Mask in the north, you headed to Armech, where a local magician named Baalphegor Pheng hired you to explore the Palace of the Covenant... the emperor of Armech, 'The Covenant', had gone insane and his castle became a giant 10-floor dungeon. Over three sessions, you guys ascended to the top, finally reaching the covenant's 300-yard length throne room. You (mainly Tony and Ed) killed him dead. Pheng gave each of you 1 platinum orb and took his skull. Campaign over.

...

Thirty years later, it was Narbohring 2.

...

If any of you guys have memories from that first campaign (or even the second), please share- I'm curious as to what I forgot.

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