Hedge Magic
You know, I am kinda into these 4 types of magic you described, Rob. I am thinking make two, like Hedge and Hermetic be Intellect-based, and two like Blood and Ritual be Cha-based (of all things, dammit).
The intellect pair could be like current hermetic (armor probs, more expensive), and the Cha pair could be more like priest (no armor probs, etc.) I don't like getting too complicated about skills for subschools though.
If this was done right, it could be very ellegant and intelligent.
The intellect pair could be like current hermetic (armor probs, more expensive), and the Cha pair could be more like priest (no armor probs, etc.) I don't like getting too complicated about skills for subschools though.
If this was done right, it could be very ellegant and intelligent.
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