One armed wizard.
Yeah, that half dodge for casters was Ed's idea. I was not totally comfortable with it either. It won't bother me to drop it. -Consider it done.
Well, as it is, mages decide what to cast at their initiative. Yeah, the knowledge of other initiatives might be screwy, but so is every caster deciding whether or not they cast at the beginning of the round.
If the DM kept his initiatives secret, it would help solve that problem. -Sure, he could screw the players, but nothing can ever stop a DM from doing that.
Hmm. Maybe we need to totally rework the idea of initiative? Get out of the box? I am open to it.
Maybe spells could have set initiative numbers. Like 10, 8, 4, where the spell goes off at that initiative. Hitting the caster before that initiative could disrupt. Casters announce the spell before the initiative roll. DM announces casting last. -It's very simple.
Well, as it is, mages decide what to cast at their initiative. Yeah, the knowledge of other initiatives might be screwy, but so is every caster deciding whether or not they cast at the beginning of the round.
If the DM kept his initiatives secret, it would help solve that problem. -Sure, he could screw the players, but nothing can ever stop a DM from doing that.
Hmm. Maybe we need to totally rework the idea of initiative? Get out of the box? I am open to it.
Maybe spells could have set initiative numbers. Like 10, 8, 4, where the spell goes off at that initiative. Hitting the caster before that initiative could disrupt. Casters announce the spell before the initiative roll. DM announces casting last. -It's very simple.
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