Balance.
I think the agility attribute should give a 'to hit' bonus. It makes sense, and it correlates with strength and damage, and makes sense with the new armor 'to hit' penalty.
I realized there where a lot of ways to work your dodge up, but not so many to work the 'to hit' up.
I realized there where a lot of ways to work your dodge up, but not so many to work the 'to hit' up.
0 Comments:
Post a Comment
<< Home